I don’t have a big interest in building a high end indoor FPS system, but there are plenty of companies out there with their own high end solutions.
So, in order to find the best solution, I did some digging.
One of the most popular and easiest to use indoor FPS engines for the PC is called Cave Engine by Cave Software.
It is an open source software framework that is built to run games in a similar way to an arcade.
In fact, Cave’s engine has become the most used of the FPS engines out there.
The Cave Engine can be used for many different applications, from gaming to media creation.
Cave’s software is easy to use and has a huge library of plugins.
You can find more details about Cave’s plugin library here.
Cave Software’s engine is currently in alpha stage and has been downloaded over 15 million times, and has over 400 plugins.
It can run on Linux, Windows, Mac OS X, and Windows 10.
Cave recommends using a standard nvidia GPU for the best experience.
I tried using Cave’s OpenAL plugin on my Windows 10 system, and it ran perfectly, with no lag whatsoever.
The plugin also has a built-in sound engine that can play music, and you can even control the sound volume.
I didn’t notice any audio artifacts with the sound at all, even when I was running it with a modded game, so it should be pretty smooth and playable on all systems.
Cave is currently in beta, so there is no guarantee that it will be able to run the game I’m playing right now.
Cave said that the engine is already in use by multiple studios and players in the US.
Consequently, Cave recommends using a custom nouveau GPU for the best experience with its plugins, and using a dedicated driver for the games you are running.
For the time being, Cave is not making any major announcements about a future release of the engine.
If you are interested in trying it out, Cave Software is hosting a live demo of the engine at CES 2018.